FilterCam Giveaway!

Art, Content Creation, Contest, FilterCam, Flickr, My Friends, My Second Life, Product, Scripting / Building — CodeBastard Redgrave on October 31, 2008 at 1:08 am

CONTEST CLOSED! It took about 20 minutes to giveaway the 10 FilterCams. Thank you to all the winners and hope you enjoy your FilterCam!

FilterCam Logo

To introduce my new FilterCam product to the public, I am pleased to offer 10 full version upgradable copies of FilterCam 1.02 to the FIRST 10 PEOPLE to send me a notecard inworld. I will account the 10 first by my email logs.

The notecard must be entitled “FilterCam Giveaway” and must contain a short paragraph on what use you will have for it. Ex. Shoot my next machinima, take artistic nude pictures, make a comic book, etc… Send that notecard to CodeBastard Redgrave inworld and I will send the 10 FilterCam units tonight to the lucky winners.

As a winner you are bound to nothing, it’s a gift. Of course, I would totally appreciate to see your creations in the FilterCam Flickr group. The giveaway version is the same as the main version, so you will be able to have all the upgrades and support.

FilterCam is detailed at 1000L so this is a 10K total giveaway.

First come first served!

Do not panic, but your house is on fire

Causes, Content Creation, Events, Linden Labs, My Friends, My Second Life, Rant — CodeBastard Redgrave on October 29, 2008 at 11:54 am

I would like to share the saddest IM I think I have ever recieved.

[20:18] Lillie Yifu: good bye

I think it is useless for me to mention how outraged most of the SecondLife community is at the moment, regarding Linden Lab’s latest decision to give us an in-your-face price hike on OpenSpace sims with no grandfathering clause. Neither on what exact incentives are behind this decision but pure greed and profits.

You may know I’m not the kind to call on a lynch mob. I like to try and be rational, analyze the facts coldly, and try to be reasonable. But yes, I am pissed. Because of the resident side of the things. Linden Labs still misses one major main point about their own community of supporters. We are citizens. We are investors. We are customers. We LIVE in there. We love our Second life.

But now, this latest decision seems to be totally crossing the line for many residents and can easily be described as nearly fraudulent, especially regarding the non-grandfathering clause. It will have major impacts on how each of us residents, content creators, and business people will see Linden Labs from now on, as a company that cannot keep it’s word.

And this, my friends, is a bad thing.

I certainly see how it will impact strongly on the educational, business, creative, social and artistic aspects we happened to reach nowadays, thanks to OS sims. They saved us from ugly, ad filled mainland. Allowed small private ownership of a large nice piece of land with coastlines, so we could place our little house and enjoy our lives.

And one of the biggest spit in our faces is the calling on abuse of technical resources. What of a company that oversells it’s resources like doubling prims on OS sims and then complain of overuse because of their own decisions, penalizing the whole community of people that uses those sims correctly? How is it the resident’s problem if LL cannot QoS or regulate sim usage or network/asset resources? How unreliable asset servers were BEFORE Linden Labs sold massive amounts of OS sims? Those are all questions we should ask them.

OS sims are 16 per quad core machine. They bring 4 times more income to LL (i stand corrected, they make about the same amount). Apart sucking more assets from the asset servers, the only impact an overcrowded OS sim has is to press on it’s virtual neighbours. Nothing LL ever bothered with for mainland. So why the sudden interest?

So, no. Little stores with 2 visitors an hour, like Nimil Blackflag/Lucas Gerard’s LuNi and Autumn Hykova’s Pixel Dust are NOT something I would consider abusive considering their tiers. Not much more than having 16 little stores on a crowded mainland sim. This is all pure bullshit IMOHO and it is an attempt to divide our communities by starting a blame game. Divide and conquer, but we won’t be fooled.

We all know the underlying reason for that is simple.

Maximize profits.

Complain on service abuse on a massive scale and hit your customers with a non-grandfathering clause on a borderline affordable monthly tiers, so lots of people drop their OS sims and they get recycled in new products like mainland or their Nautilus thing.

We don’t really need to dig deeper on the problem to find a solution.

Lindens must know we are citizens.

We create here, we foster here, we provide their content, that makes this place enjoyable.

Putting our tiers on jeopardy, since it’s a steep tiers raise, will affect many talented and emerging content makers, scenic creators, photography artists, sailing and resident communities from everywhere. The raise alone is one thing, but it’s the non-grandfathering clause that will hurt all of the actual owners, pushing them to abandon their land to be recycled.

Attacking our spaces is attacking our content. We are now all stuck to move it, merge it into Class 5 sims, lose hours of work relocating and redoing everything. This is just a big lack of respect for their best and most faithful customer base.

It is a blind business decision, not a very strategically intelligent one. Without all the quality and innovative content created by it’s very involved resident base, SL would be a very unattractive place both for residents and for businesses.

Linden Labs has made many bad moves, but attacking it’s most faithful user base may be the last straw.

We already saw a few very alarmed people, selling and quitting, and our economy is not only undermined but sabotaged deliberately, in such times, I would say it is more than time for public outcry.

You already know what to do. Do it. It’s not true the Lindens don’t listen. They must keep enough of us happy to keep their business viable. Vote the MISC-1776 JIRA issue. Write in the Linden Forums how it affects you and your friends businesses and lives. Make some noise. Pass the word.

We must remain the positive and resourceful community we are. Suggest. Protest. Be inventive. Remember Linden employees just follows their management. But they must hear us all at united saying: fuck NO.

———

I won’t do a resource list here, but check on VintFalken.Com she does good recap work.

Rouge Windlight Settings

Art, Content Creation, Flickr, My Friends, My Second Life, Photoshoots, Rouge — CodeBastard Redgrave on October 29, 2008 at 6:52 am

I need to post positive before going on a rambling about the OpenSpace issue, so I thought I would share something pretty and fun to calm down. Lately I was hanging with Gabby at our new (soon to be closed) little asian inspired retreat we just built, and I fiddled a few fun Windlight settings and I thought I would share them with you lovelies.

Those are instructions for SecondLife viewer on Vista. Location may differ on Macs, Linux and WinXP ;)

  1. Download Rouge_Windlight.zip
  2. Unzip this ZIP archive directly in:
    C:\Program Files (x86)\SecondLife\app_settings\windlight\skies
  3. Restart SecondLife

Of course I won’t explain how to select them from the Windlight menus, this is pretty standard stuff.

I recommend setting your water to red, black or even white for super cool reflection effects!

Here are a few samples:

Rouge 1
Our Paradise - Playing with Windlights 1

Rouge 2
Our paradise - Playing with Windlights 2

Rouge 3
Our Paradise - Playing with Windlights 3

Rouge 4
Our Paradise - Playing with Windlights 4

Rouge 5
Our paradise - Playing with Windlights 5

Rouge 6
Our paradise - Playing with Windlights 6

Chindogu Grand Opening

Chindogu, Content Creation, Events, Flickr, My Friends, My Second Life, Scripting / Building — CodeBastard Redgrave on October 21, 2008 at 11:48 pm

(reposted from http://ali.alidarmoxie.com/2008/10/16/chindogu-grand-opening/)

As you all are well aware, Alidar Moxie has been scripting some of the most useful and clever tools in SL. Via her MechanizedLife stores, she has connected a growing number of SL businesses and nonprofits to Google applications (her CogCalendars and CogBoards) and her Web-based StatsCollectors to help track visitors and let them know of coming events. Often, what she has needed for her own development efforts in Second Life she ends up building, then making the tool available through her store. (Things like Countdown Timers, FormsExchanger, Fishbowls, etc.)

View from above the MechLife building

View from above the MechLife building

Last year, she changed plans for a city sim and gathered together a crack crew of builders and roleplayers  to develop Dune Apocalypse, an RP sim based on Frank Herbert’s novels and the miniseries based on them. Last fall, as the sim flourished, she turned her creativity toward creating elegant furniture that incorporated her scripting genius. From steampunk-influenced timepieces, music box jewelry displays to sets of furniture for bedroom, living room, or office, Ali’s offers a nice range of creations for the discerning shopper. All carry her special sense of aesthetic.

Throughout all of her phases of creativity, Ali has reached out beyond the confines of Second Life with the usual battery of Web 2.0 social devices: the backbone server support for her MechanizedLife gadgets as well as support blog and wikis (with help from her Girl Friday, Paypabak Writer), which also extended to a thriving forum and support wiki for the DA sim.

View from above Ali's

View from above Ali

When the Dune sim collapsed amid circumstances beyond her control, she pressed the Reformat button, returning to her original intent for the sim. With all she’s learned, Ali brings this sense of style and community to the creation of a city sim: a place to live, to shop (and sell), and have fun. It provides a home for both of her stores and an invitation to like-minded residents to share in its making. For instance, she has created a communal social area where dance parties can be held. By using a device she has developed, the same area can be transformed into a wedding hall and there are plans for a swimming pool, too. Flying around the entire sim (ala Bladerunner) is a mini-zeppelin that can display advertising or messages. Other ad signs greet store visitors and follow them around. She has just finished a theater with a feed for old-time scifi movies that is open to the public. A lake is centrally located for those who like to kayak or swim. A large shopping mall has been developed with flexible rental plans so vendors can optimize their sales.

The name of the sim is Chindogu, but the sensibility derives from Ali’s wonderful blend of aesthetic taste and playfulness. You can find numerous photos in our Flickr group to see what is there. To celebrate accomplishments so far and to invite people to share in the continued development of the sim, we are planning a grand opening celebration that includes dancing and fireworks, an open push period for playing Bladerunner (we may use a combat system but need to work out details), giveaways, and more following a Halloween theme! Plan on visiting the sim during the day on Saturday, October 25 for festivities starting at 11:30 am slt. Check the SL Events calendar for further details. Join MechanizedLife support group to get announcements and receive the occasional freebie. Contact Paypabak Writer with suggestions and questions.

Codie hair on sale at the Hair Fair for charity

Causes, Content Creation, Fashion, My Friends, My Second Life — CodeBastard Redgrave on August 23, 2008 at 11:55 pm

Washu Zebrastripe, the actual inventor of your beloved prim hair, made me the amazing honor of creating a hairstyle inspired by my humble self. How amazingly sweet. I actually love it, it fits me and I love short haircuts, and it’s got a bit of crazy. Thank you Shushu, you rock so much there’s no word. <3

They are only available at the Hair Fair.  Half the proceeds goes to Locks of Love. They are 95L for a pack of 2 colors, and 995 for all 62 colors.

Grab them here:
http://slurl.com/secondlife/Rezzable%20Create/244/41/21

Grab a demo here:
http://shop.onrez.com/item/739876

Heard that it was her most popular style too =) Go get it before the Hair Fair is gone, it will still be on sale after the Fair but half the profits won’t go for charity anymore. <3

Sorry for the interruption

I apologize to my faithful readers (they sure aren’t right now) but a massive server borkage led me to suspend my bloggage because of database corruption issues. I hope it will help that I did a clean upgrade to WordPress 2.6.1 and cleaned the most crappy plugins, upgraded the ones I kept. Flushed Ubernyms since the upgrade requires a bit more job and I’m pretty lazy nowdays, with the job kicking my ass and things moving faster than I imagined.

I’m pursuing Boudoir Rouge, I made a few very interesting shoots, 5 I guess, and I’m working on more to come. I have a tremendous documentation and updating job to do, tons of scripting, more marketing, and so on. Codie is gonna need to get busy with everything soon. I may slack on my regular tasks a bit for a while so bear with me, but I will keep this blog busy because theres a few huge things coming on for you lovelies.

I love you sweethearts, thanks for all the amazing support, all my loved ones. I worship you people like you have no idea.

Boudoir Rouge Poseset #3: Rouge Celebration

Art, Boudoir Rouge, Code Red, Content Creation, Dramavatar, Events, My Friends, My Second Life, OPC, Product, Rouge — CodeBastard Redgrave on July 8, 2008 at 9:56 am

To celebrate the opening of my new Rouge sim, I commissioned my good old pal Alexx Markova for the third of the Boudoir Rouge posesets, containing 40 new poses, labeled Boudoir Rouge Poseset #3. Also, I decided to make a Boudoir Rouge Fatpack containing the 3 released posesets, for a total to 120 poses at a discount price.

All the Boudoir Rouge posesets are available at the new Rouge Boutique, click here to teleport directly to the store.

Celebrating Rouge: Boudoir Rouge Poseset #3 available now

Rouge sim opening: Press Conference

Art, Boudoir Rouge, Code Red, Content Creation, Events, Fashion, Interviews, My Friends, My Second Life, Rouge, Scripting / Building — CodeBastard Redgrave on June 29, 2008 at 10:34 am

CodeBastard “Codie” Redgrave, photography artist and content designer, has the immense pride and pleasure to announce that her brand new sim, Rouge, will open it’s doors to the public with a smashing huge party happening Saturday the 5th of July, starting at 2PM SLT. It will end up several hours later to accommodate friends from both the American and European timezones.

A press conference will be held Friday the 4th at 6PM SLT for all bloggers and journalists interested to know more about Rouge and the opening event. I will also offer a guided tour preview of the sim after the press conference. Those interested can ask for a press pass directly to CodeBastard Redgrave.

The party will include an impressive lineup of DJs to entertain you, including Nexeus Fatale and Amanda Shinji, among others awaiting confirmation. There will be gifts distributed all night. Boudoir Rouge artwork will be on display for you to enjoy, or to acquire those exclusive pieces to support the sim activities. Many surprises awaits on this unique and magical night to come. The dress code is anything red, or lingerie, or naked (you read well).

The Rouge sim is a unique and amazing piece of work created by building and design luminary Eshi Otawara. The whole sim is a concept never done before in SecondLife both in the aestethical and spatial organization sense. It’s purpose is to host the new version of the legendary Code Red Lounge, the new Rouge gallery walk and a new store, just called Rouge, that will sustain financially the sim’s cultural and artistic activities. The Rouge store will include products from multiple content designers, of course most of it themed with the red color.

The new sim will be hosting various events, from art events to fashion shows, and will be available for rent to any organization needing it for holding special events. It is also an awesome leisure resort where Secondlifers can come anytime they want for a good time in good company, in a very spectacular setting. It is a VIP club but will be open to the public as soon as the sim is officially launched.

Invited journalists and bloggers:

  • Tateru Nino (Massively)
  • Therese Carfango (SLNN)
  • Harper Beresford (NWN)
  • Callie Cline (The Avastar)
  • Bettina Tizzy (NPIRL)
  • Ziggy Figaro
  • Vint Falken
  • Ana Lutetia
  • Ryker Beck
  • Malburns Writer
  • Lillie Yifu
  • Crap Mariner
  • Zoe Connolly
  • Chestnut Rau
  • TheDiva Rockin
  • Gabby Panacek
  • Gorgeous Yongho
  • Kitty Otoole
  • dinee Ghia
  • Luna Jubilee
  • Bevan Whitfield
  • Elusyve Jewell
  • Elina Radek
  • Decoy Nagy
  • PetGirl Bergman
  • Duckyfresh Watanabe
  • Sufia Shepherd
  • Vidz Ah (Vidz Aeon)
  • Nathalie Niven

Do NOT panic if you are a blogger or journalist and is not on the list. This is a quickly slapped very summary list, if you want a press pass, just please ask. If you cannot attend it will be a pleasure to send you a press kit and/or offer you a preview tour of the place. Please direct any requests or questions to CodeBastard Redgrave.

It’s huge, it’s red and coming soon!

Art, Boudoir Rouge, Code Red, Content Creation, Events, My Friends, My Second Life, OPC, Scripting / Building — CodeBastard Redgrave on June 22, 2008 at 10:53 pm

Yes I know you love the title, so sorry for baiting you with an ambiguous sex joke.

You know, sometimes I almost believe karma exist. For some good time now I plan to buy my own sim to make a new headquarter for my activities. Well, sparing the details, my ex-GF Fallon popped into my IM with the big question: “Will you take my sim?”. Stunned I was especially after several months of no-talky. She made me an offer I just could not refuse, considering I was already intending to buy a sim at regular price. Basically I had to pay the transfer fees of 100$ and she gave me the sim, which has been transferred to me a week ago. So I am now the mommy of a less than a year old full Class 5 baby.

This sim will be the new headquarters for all my operations, hosting events and parties for the Code Red crew, the OPC store, selected designers, and the new Code Red gallery, where I will move the exclusive Boudoir Rouge collection for sale. The sim will also host my studios where I will continue my photography work. The old Code Red land in Strata is going to be resold and the old Code Red build demolished after more than 1 year of loyal services, hosting some of the most incredible parties to have hit the grid.

Eshi and Codie

Some of you may have heard it’s no one than building designer luminary Eshi Otawara that is in charge of terraforming and building the whole sim. This is absolutely true, Eshi asked me if she could do it, so I gave her the list of my needs, and the keys to be Estate Manager. I can assure you I have absolutely no regret of doing so, because the results are already stunningly fantastic.

Through a handful of friends have already seen the incomplete build, Eshi is heading toward completion in the next days, we asked our visitors to refrain from spoiling the surprise and not publish pictures of the sim until we do the official launch. The sim is currently locked to Code Red members. But those who have had the chance to see it are pretty much unanimous: this sim is probably one of the most unique and amazing you may have never seen in SL.

Even if not completed, Eshi surpassed herself in skills and imagination and created one of the most completely surreal and innovative environments you could ever imagine.

The launch will happen real soon, exact date remains to be confirmed. A communique is being prepared and will be sent, along with a VIP press pass, to a select list of media representatives and bloggers. The event may be VIP (group members only) so make sure to request me an add to the group if you don’t want to miss probably what will be the most epic bash of Code Red’s history.

Code Red will finally emerge as what I always wanted it to be, a place where it is fantastic to live and hang out, free of the mainland ugliness and parcel size limitations, forcing us to pile up. I wanted a place where art can not only exist, but live and evolve. In the next days Code Red will morph into a beautiful red butterfly, and you my friends will be the witnesses.

SL5B Open for artist registration until May 25th

Art, Content Creation, Events, Flickr, Linden Labs, My Friends, My Second Life — CodeBastard Redgrave on May 22, 2008 at 10:07 am

There are only 5 days left to sign up. May 25th is your Last chance to Register.

Second Life will be celebrating its 5th birthday (SL5B) this year. The theme will be “cultures”. The event will be June 23rd - June 30th.

The team will be accepting exhibit applications until May 25th. You can expect to see the regions open for building on or shortly after June 1. The deadline for completing your builds is June 20. Gates open on June 23 and the event runs until June 30th.

Shoshana Epsilon is the art director this year, with help from CodeBastard Redgrave and Stephen Venkman. We are encouraging people to submit their art! 2D and 3D art will be accepted, and the source can be SL or RL. No pornography, no mega prims, all decisions are final.

There will 512 plots handed out with a max of 100 prims each lot. 3D sculptors need to ask for prims needed and we will see

This is a resident-run event. No selling stuff, please. To sign up, go to this page:

http://slbirthday.info/signup
If you are interested in the entire set of “cultures”, here they are:

Academia

In world educators
RL educators
Anthropomorphism

Furries
Neko
Tinies
Art

First Life artists
Second Life artists
Second Life sculptors
Fantasy

Elves
Fairies
General Fantasy
Geographic

Africa
Americas
Asia
Austrailasia
Europe
Gothic

General Gothic
Vampirism
Miscelaneous

Charity
Fashion
Machinima
Religion
Second Childhood
Volunteerism
Music

Club Scene
DJs
General Music
Live Performance
Science Fiction

Cyberpunk
Fandom
General SF
Steam punk
Sexuality

BDSM
General Sexuality
Gorean
Teledildonics

(NOTE: The list is constantly upgraded, please consider this a sample, and feel free to suggest new themes)

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All content on this page is written and managed by CodeBastard Redgrave, citizen of SecondLife. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. | CodeBastardRedgrave.Com