FilterCam Giveaway!

Art, Content Creation, Contest, FilterCam, Flickr, My Friends, My Second Life, Product, Scripting / Building — CodeBastard Redgrave on October 31, 2008 at 1:08 am

CONTEST CLOSED! It took about 20 minutes to giveaway the 10 FilterCams. Thank you to all the winners and hope you enjoy your FilterCam!

FilterCam Logo

To introduce my new FilterCam product to the public, I am pleased to offer 10 full version upgradable copies of FilterCam 1.02 to the FIRST 10 PEOPLE to send me a notecard inworld. I will account the 10 first by my email logs.

The notecard must be entitled “FilterCam Giveaway” and must contain a short paragraph on what use you will have for it. Ex. Shoot my next machinima, take artistic nude pictures, make a comic book, etc… Send that notecard to CodeBastard Redgrave inworld and I will send the 10 FilterCam units tonight to the lucky winners.

As a winner you are bound to nothing, it’s a gift. Of course, I would totally appreciate to see your creations in the FilterCam Flickr group. The giveaway version is the same as the main version, so you will be able to have all the upgrades and support.

FilterCam is detailed at 1000L so this is a 10K total giveaway.

First come first served!

FilterCam featured on Koinup’s Pathfinder Competition

Uncategorized — CodeBastard Redgrave on October 30, 2008 at 2:09 am

Reposted from: http://blog.koinup.com/2008/10/become-koinup-pathfinder.html

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Become a Koinup Pathfinder

Yahoo!

Do you think that all Second Life Places have been already discovered? Is that so? Not at all! Tons of amazing places are waiting for someone who will bring them to light and because of that we are bringing to you the Koinup Pathfinder Competition

The Koinup Pathfinder competition is a weekly contest hosted on Koinup. Each week we will select a theme and we will ask Koinup members to discover new sims related to this theme and post them on Koinup!

The two participants which will discover the most sims will be the natural winners of the weekly contest and they will get some amazing prizes!

Some features metaverse developers will sponsor the initiative, by supplying their creations as prizes of the event!

Codebastard Redgrave is the first featured developer entering the program. She will raffle her new FilterCam!

Some basic rules for taking part in the event:
1) We consider eligible for the count only sims not yet published on Koinup!
So check it out if some sims are already available on the Koinup Second Life Places section
2) In order to post sims, it is enought that, when you are in those sims, you send a postcard (here how to send a sl postcard on Koinup)
or that you upload a photo related to those places and later add the slurl

3) At the end of each week we will count the sims and verify which are the most prolific explorers

First week competition! Halloween theme!
The first round of the Koinup Pathfinder is devoted to Halloween. TP in SL, search for Halloween (or scary or vampire-moody or bloody) sims and post them on Koinup. The competition will start today 10/29/08 and will end 11/05/08

The two winners will be announced 11/05/08 and they will be contacted for the release of prizes- They will get the FilterCam supplied by Codebastard Redgrave

Each week we will made two blog-entries. The first one dedicated to launch of a new theme contest and the other for announcing the winners.
If you wanna stay updated with all the blog entries related to the Koinup Pathfinder competition, please follow this link

Have you some suggestions for the next themes?

Do not panic, but your house is on fire

Causes, Content Creation, Events, Linden Labs, My Friends, My Second Life, Rant — CodeBastard Redgrave on October 29, 2008 at 11:54 am

I would like to share the saddest IM I think I have ever recieved.

[20:18] Lillie Yifu: good bye

I think it is useless for me to mention how outraged most of the SecondLife community is at the moment, regarding Linden Lab’s latest decision to give us an in-your-face price hike on OpenSpace sims with no grandfathering clause. Neither on what exact incentives are behind this decision but pure greed and profits.

You may know I’m not the kind to call on a lynch mob. I like to try and be rational, analyze the facts coldly, and try to be reasonable. But yes, I am pissed. Because of the resident side of the things. Linden Labs still misses one major main point about their own community of supporters. We are citizens. We are investors. We are customers. We LIVE in there. We love our Second life.

But now, this latest decision seems to be totally crossing the line for many residents and can easily be described as nearly fraudulent, especially regarding the non-grandfathering clause. It will have major impacts on how each of us residents, content creators, and business people will see Linden Labs from now on, as a company that cannot keep it’s word.

And this, my friends, is a bad thing.

I certainly see how it will impact strongly on the educational, business, creative, social and artistic aspects we happened to reach nowadays, thanks to OS sims. They saved us from ugly, ad filled mainland. Allowed small private ownership of a large nice piece of land with coastlines, so we could place our little house and enjoy our lives.

And one of the biggest spit in our faces is the calling on abuse of technical resources. What of a company that oversells it’s resources like doubling prims on OS sims and then complain of overuse because of their own decisions, penalizing the whole community of people that uses those sims correctly? How is it the resident’s problem if LL cannot QoS or regulate sim usage or network/asset resources? How unreliable asset servers were BEFORE Linden Labs sold massive amounts of OS sims? Those are all questions we should ask them.

OS sims are 16 per quad core machine. They bring 4 times more income to LL (i stand corrected, they make about the same amount). Apart sucking more assets from the asset servers, the only impact an overcrowded OS sim has is to press on it’s virtual neighbours. Nothing LL ever bothered with for mainland. So why the sudden interest?

So, no. Little stores with 2 visitors an hour, like Nimil Blackflag/Lucas Gerard’s LuNi and Autumn Hykova’s Pixel Dust are NOT something I would consider abusive considering their tiers. Not much more than having 16 little stores on a crowded mainland sim. This is all pure bullshit IMOHO and it is an attempt to divide our communities by starting a blame game. Divide and conquer, but we won’t be fooled.

We all know the underlying reason for that is simple.

Maximize profits.

Complain on service abuse on a massive scale and hit your customers with a non-grandfathering clause on a borderline affordable monthly tiers, so lots of people drop their OS sims and they get recycled in new products like mainland or their Nautilus thing.

We don’t really need to dig deeper on the problem to find a solution.

Lindens must know we are citizens.

We create here, we foster here, we provide their content, that makes this place enjoyable.

Putting our tiers on jeopardy, since it’s a steep tiers raise, will affect many talented and emerging content makers, scenic creators, photography artists, sailing and resident communities from everywhere. The raise alone is one thing, but it’s the non-grandfathering clause that will hurt all of the actual owners, pushing them to abandon their land to be recycled.

Attacking our spaces is attacking our content. We are now all stuck to move it, merge it into Class 5 sims, lose hours of work relocating and redoing everything. This is just a big lack of respect for their best and most faithful customer base.

It is a blind business decision, not a very strategically intelligent one. Without all the quality and innovative content created by it’s very involved resident base, SL would be a very unattractive place both for residents and for businesses.

Linden Labs has made many bad moves, but attacking it’s most faithful user base may be the last straw.

We already saw a few very alarmed people, selling and quitting, and our economy is not only undermined but sabotaged deliberately, in such times, I would say it is more than time for public outcry.

You already know what to do. Do it. It’s not true the Lindens don’t listen. They must keep enough of us happy to keep their business viable. Vote the MISC-1776 JIRA issue. Write in the Linden Forums how it affects you and your friends businesses and lives. Make some noise. Pass the word.

We must remain the positive and resourceful community we are. Suggest. Protest. Be inventive. Remember Linden employees just follows their management. But they must hear us all at united saying: fuck NO.

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I won’t do a resource list here, but check on VintFalken.Com she does good recap work.

Rouge Windlight Settings

Art, Content Creation, Flickr, My Friends, My Second Life, Photoshoots, Rouge — CodeBastard Redgrave on October 29, 2008 at 6:52 am

I need to post positive before going on a rambling about the OpenSpace issue, so I thought I would share something pretty and fun to calm down. Lately I was hanging with Gabby at our new (soon to be closed) little asian inspired retreat we just built, and I fiddled a few fun Windlight settings and I thought I would share them with you lovelies.

Those are instructions for SecondLife viewer on Vista. Location may differ on Macs, Linux and WinXP ;)

  1. Download Rouge_Windlight.zip
  2. Unzip this ZIP archive directly in:
    C:\Program Files (x86)\SecondLife\app_settings\windlight\skies
  3. Restart SecondLife

Of course I won’t explain how to select them from the Windlight menus, this is pretty standard stuff.

I recommend setting your water to red, black or even white for super cool reflection effects!

Here are a few samples:

Rouge 1
Our Paradise - Playing with Windlights 1

Rouge 2
Our paradise - Playing with Windlights 2

Rouge 3
Our Paradise - Playing with Windlights 3

Rouge 4
Our Paradise - Playing with Windlights 4

Rouge 5
Our paradise - Playing with Windlights 5

Rouge 6
Our paradise - Playing with Windlights 6

Chindogu Grand Opening

Chindogu, Content Creation, Events, Flickr, My Friends, My Second Life, Scripting / Building — CodeBastard Redgrave on October 21, 2008 at 11:48 pm

(reposted from http://ali.alidarmoxie.com/2008/10/16/chindogu-grand-opening/)

As you all are well aware, Alidar Moxie has been scripting some of the most useful and clever tools in SL. Via her MechanizedLife stores, she has connected a growing number of SL businesses and nonprofits to Google applications (her CogCalendars and CogBoards) and her Web-based StatsCollectors to help track visitors and let them know of coming events. Often, what she has needed for her own development efforts in Second Life she ends up building, then making the tool available through her store. (Things like Countdown Timers, FormsExchanger, Fishbowls, etc.)

View from above the MechLife building

View from above the MechLife building

Last year, she changed plans for a city sim and gathered together a crack crew of builders and roleplayers  to develop Dune Apocalypse, an RP sim based on Frank Herbert’s novels and the miniseries based on them. Last fall, as the sim flourished, she turned her creativity toward creating elegant furniture that incorporated her scripting genius. From steampunk-influenced timepieces, music box jewelry displays to sets of furniture for bedroom, living room, or office, Ali’s offers a nice range of creations for the discerning shopper. All carry her special sense of aesthetic.

Throughout all of her phases of creativity, Ali has reached out beyond the confines of Second Life with the usual battery of Web 2.0 social devices: the backbone server support for her MechanizedLife gadgets as well as support blog and wikis (with help from her Girl Friday, Paypabak Writer), which also extended to a thriving forum and support wiki for the DA sim.

View from above Ali's

View from above Ali

When the Dune sim collapsed amid circumstances beyond her control, she pressed the Reformat button, returning to her original intent for the sim. With all she’s learned, Ali brings this sense of style and community to the creation of a city sim: a place to live, to shop (and sell), and have fun. It provides a home for both of her stores and an invitation to like-minded residents to share in its making. For instance, she has created a communal social area where dance parties can be held. By using a device she has developed, the same area can be transformed into a wedding hall and there are plans for a swimming pool, too. Flying around the entire sim (ala Bladerunner) is a mini-zeppelin that can display advertising or messages. Other ad signs greet store visitors and follow them around. She has just finished a theater with a feed for old-time scifi movies that is open to the public. A lake is centrally located for those who like to kayak or swim. A large shopping mall has been developed with flexible rental plans so vendors can optimize their sales.

The name of the sim is Chindogu, but the sensibility derives from Ali’s wonderful blend of aesthetic taste and playfulness. You can find numerous photos in our Flickr group to see what is there. To celebrate accomplishments so far and to invite people to share in the continued development of the sim, we are planning a grand opening celebration that includes dancing and fireworks, an open push period for playing Bladerunner (we may use a combat system but need to work out details), giveaways, and more following a Halloween theme! Plan on visiting the sim during the day on Saturday, October 25 for festivities starting at 11:30 am slt. Check the SL Events calendar for further details. Join MechanizedLife support group to get announcements and receive the occasional freebie. Contact Paypabak Writer with suggestions and questions.

FilterCam HUD Press Release

Uncategorized — CodeBastard Redgrave on October 14, 2008 at 10:23 am

FilterCam Logo

For Immediate Release

ROUGE - CodeBastard Redgrave announces the release of her latest development, the FilterCam HUD.  This device, created for all Second Life photographers and machinimists, both amateur and professional, eliminates the need for post processing by allowing the user to create artistic and dynamic SL(tm) photographs through a simple to use, menu-driven HUD.

The FilterCam HUD menu features 30 preset filters, including 13 texture masks created in collaboration with noted Second Life photographer and artist, Ryker Beck.  Users can also create their own, custom filter and texture effects, making the FilterCam fully customizable.

Current filter and texture masks include: blood, cinema, circle, clear, grunge, iphone, nightvision, oval, postcard, scanlines, square, tryptic, and wanted.

According to Redgrave, “Its the first customizable effect processor for SL ™ as far as i know.”

This, the first official release of the FilterCam HUD, has been thoroughly alpha tested and is now available for purchase only at the Rouge Boutique.  FilterCam users are also invited to join the Flickr FilterCam Group  - http://www.flickr.com/groups/filtercam/ - and post their own photographs using the FilterCam HUD.

Upgrades to the FilterCam HUD system are free and automated, and new textures and presets are in the design stages and will be added in the future.

Redgrave also notes, “I would like to thank Ryker Beck for making all of those fantastic filter masks, you, girl, seriously kick ass.  Thanks to Alidar Moxie for being so brilliant and insightful. Thanks to Gabby Panacek for helping with promotion and documentation and distracting me from scripting.  Thanks to all alpha testers and to everyone that contributed with ideas especially the SL Plurkies.”

Credits:

LSL Scripting by CodeBastard Redgrave

Filter Masks by Ryker Beck

Redgrave is the creator of the infamous Boudoir Rouge portrait series, developer of the MachinimaCam and Dramavatar fashion line, and owner of the acclaimed Rouge Sim and the Code Red Lounge and Gallery.

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Get FilterCam here: Rouge Boutique

FilterCam Flickr Group: http://www.flickr.com/groups/filtercam/

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FilterCam Samples:

FilterCam Samples

New Release: Boudoir Rouge Couple Posesets

Uncategorized — CodeBastard Redgrave on October 6, 2008 at 9:47 am

For real! Thanks to Alexx Markova, our genius posemaker, I have the great joy to release the first 5 Boudoir Rouge posesets, on presale right now! All fresh from today, custom tailored for boudoir photography work, those couple poses are ideal for any still photography.

Come and PICK THEM UP HERE

Just IM me for a special price if you take all 5 poseball sets.

Boudoir Rouge Couple Posesets

Codie’s Mainland Giveaway

Uncategorized — CodeBastard Redgrave on October 5, 2008 at 5:27 am

I still have 8 x 512sqm mainland plots I have no use for, all located on the Strata sim. So I am giving them out to nice people in need of a home. Please simply IM me inworld (CodeBastard Redgrave) and tell me what you need it for. I will put it on sale at your name for 0L so you can pick them up. Hope you will make good use of it. <3



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